Flag Hippo have unleashed an iPad version of All Fridges Are Psychotic on to the App Store, appropriately titled “All Fridges Are Psychotic HD for iPad.” It’s pretty much the exact same game, just now running in iPad mode. The game still has plenty of the lo-fi graphical charm (including backgrounds that are just upscaled images from the iPhone version! Is it lazy programming or a stylistic decision? Who knows!) despite running in the iPad’s full resolution. It’s available for the paltry sum of $1.99, only a dollar more than the iPhone version. If you have the iPhone version already, the only real reason to buy the iPad version is to play it again and to put some more food on Flag Hippo’s collective plate, but if you don’t, and want to know just what the hell is going on here, re-read our original review of the game. As well, take a listen to the episode of The Portable Podcast featuring the fine gentlemen from Flag Hippo.
Developer/Publisher: Flag Hippo
Genre: Graphical Adventure
Price: $1.99
Acquired: Review Copy Provided
Review Platform: iPad
Verdict: Often frustrating and incomprehensible, but incredibly hilarious and enjoyable to experience.
Pros: Great lo-fi art style, fantastic writing, solving a challenging puzzle is an incredibly satisfying experience.
Cons: Solutions can be VERY obtuse.

All Fridges Are Psychotic – the name is certainly very odd, the game almost manages to outclass the pedigree of its title in bizarreness. Many entries in the graphical adventure genre are known for the irreverence of their stories and gameplay, and this game has those qualities in spades.

The story of All Fridges Are Psychotic has you playing as a writer named Julius, who wants to enter his script into a competition, but he’s locked in his apartment, so he must try to escape so he can enter his script. That’s the basic outline of the story in a nutshell – explaining what goes on beyond this would be unfair to you – the game is very wacky and quite funny (with plenty of enjoyable meta-humor), and is worth discovering on your own.
Of course, as a graphical adventure game, it’s all about discovery – being faced with challenges and puzzles, and trying to find the correct solution to them. And boy, oh boy is trying to find the correct solution is a challenge sometimes. The game’s love for the bizarre means that you have to think very far out of the box to solve some of the game’s puzzles, but in playing the game, you’ll notice a lot of contextual clues to tell you what you have to do, so while the game can and will frustrate you at points where you just seem stuck, keep going at it, interact with objects you never would have expected to use, and just hang in there, little kitten. Still, when the solution is interacting with something you’d have absolutely no clue why you’d interact with that object, the game can be frustrating in that regard. The game is also fairly short in terms of actual gameplay, but you will be spending a lot of time wandering around trying to figure out just what exactly you have to do. The game also ends somewhat unexpectedly, but with the promise of more to come.

What makes All Fridges Are Psychotic so endearing is its style. The game has some lo-fi graphics and animation (which it isn’t afraid to point out), but the writing is just fantastic. It’s chock-full of bizarre, surreal, and even self-referential humor. Ask the coffee lady why her feet are constantly moving. When you’re not wanting to throw your iDevice through a wall when you get stuck, you’ll likely be laughing. Even the game’s seemingly abrupt ending makes sense once you’re immersed into the world – it makes sense because it doesn’t make sense. All Fridges Are Psychotic has character and style in spades, and it makes the game’s flaws forgivable.
This game is a charmingly original entry into a genre that has not seen much in recent years, designed from the ground up for the system, and lovingly created. The game promises more to come, and I want more.
Good job finishing the review! Congrats. You’re something else, kid. Hey, you know what would be awesome? If you commented on the review by June 2nd, 10PM PDT. I hear you might be able to win a promo code for the game…