Developer: Kiwi Studios
Price: $0.99
Version: 1.0
App Reviewed on: iPhone 3Gs
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When you first look at the screenshots for Kiwi Studios’ Space Hawk, it looks like another one of those side-scrolling shoot-em-ups, akin to something like R-Type; however, it’s actually rather different indeed.
It’s still a side-scrolling affair, and there’s still a lot of shooting involved, but rather than controlling the big ship known as the Space Hawk you’re actually escorting it through the level with the use of a much smaller spacecraft. Meteors and Alien craft are doing all they can to destroy the Space Hawk and it’s your job to use your on board lasers to take them out before any damage is done.
Your craft is controlled by way of an on-screen thumbstick, which the developers are touting as being very responsive. I have to agree, it is one of the more responsive of it’s kind that I’ve seen. On the other hand (quite literally), your other commands are carried out with three buttons on the right side of the screen. There’s a shield activation button, a yellow mining laser and a red attacking laser. The mining laser is used to blast any incoming meteors to smithereens, while the red will take out alien craft — the latter must be recharged by collecting little glowing red particles on your way through the level, and the same goes for recharging the shield.
Unfortunately, there’s only a single level to keep you occupied — this is being labelled the “first in the Space Hawk series”, so expect more in the future. It’s a little disappointing after seeing so many huge games on the App Store at this price point, but for $0.99, I really wouldn’t complain. What may be an issue though, is the lack of either local or online leaderboards — something that greatly reduces the game’s replayability, as this feature is really a mainstay in iPhone games these days. Despite the game offering up a cumulative score in the top-left hand corner of the screen, as well as a very creative ranking system that labels you anything from a “Space Janitor” to a “Spacehawk Commander” — not having a leaderboard to compare with previous scores is a bit of an oversight.
That doesn’t mean there’s nothing to work for, though, as completing the third difficulty, “hard”, will unlock the game’s “Nightmare Mode” — which is quite literally what it says it is. It’ll take a massive amount of practice to even complete the level on this difficulty, let alone be ranked as the Spacehawk Commander with the two female aliens by his side.
The best part about Space Hawk, however, is probably the way it looks and sounds: a futuristic techno soundtrack mixed with robotic voices and fully destructible 3D models deliver a great experience. Although this does mean that the iPhone 3G isn’t supported this time around. If you’re an owner of the iPhone 4 or 3Gs, though, Space Hawk is most definitely one worth checking out — even if the lack of leaderboards may be a little frustrating at times. A very commendable effort from Kiwi Studios, with a thumbs up from me!

































